![]() This is where all of your spawned elements appear for selection. Notice this empty box on the left side of the screen? This is known as your Animation Set Editor. ![]() Now that your map of choice is loaded, there's one last thing we need: an actual model to pose! For this lesson and all lessons going forward, I will be using one of the default maps, stage.bsp, found under tf-movies. To do this, right click the viewport and select "Load Map." From there, select whatever map you want to use from the list that appears. ![]() ![]() Welcome to the world of Source Filmmaker (SFM for short)! SFM is a freeware animation engine created by Valve, creators of the popular Half Life, Team Fortress, and Portal series of games!īy this point, you will likely have already started SFM and started a new sequence from the pop-up menu that appears on startup.Īfter starting your sequence, the first thing we need to do is load a map to use for your render. SFM: A Visual How-To Michael Lessing Presents Source Filmmaker (SFM) A Visual How-To Section 1: Models and Posing ![]()
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